May 2013
April 2013
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February 2013
Co-Op Isn't Always Necessary
“Videogames should consider the written novel to be its closest peer in the world of storytelling media. Both require a certain amount of participation from the person perceiving it and a certain amount of expertise, in reading or cover-based shooting respectively. And you’ll notice that books have never considered innovating their medium by designing books to be read simultaneously by...